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The AI takes so long! http://www.massiveassaultnetwork.com/forum/viewtopic.php?f=19&t=211 |
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Author: | barrestin [ Thu Nov 20, 2003 3:51 pm ] |
Post subject: | The AI takes so long! |
Hiya, Just got the game, and by and large am loving it. Took me a bit of having my head handed to me, but I think I'm getting the hang of it now. But my main objection is how long the AI takes before its turn! It's several minutes on my computer, which has 512 MB of RAM. This is severely cutting into my enjoyment of the game ![]() Are there any ways to make things faster? Oh, and the movement and attacks of bombers eat up time as well. Maybe I'm just impatient, but I don't want to watch each and every one of the AIs bombers take off and bomb and land or takeoff and relocate. Is there any way to skip the animations? Cheers, Barrestin |
Author: | Vic [ Thu Nov 20, 2003 4:06 pm ] |
Post subject: | Re: The AI takes so long! |
barrestin wrote: Hiya, But my main objection is how long the AI takes before its turn! It's several minutes on my computer, which has 512 MB of RAM. This is severely cutting into my enjoyment of the game ![]() Are there any ways to make things faster? We are now wokring on the patch, where A.I. will be thinking a COUPLE OF TIMES FASTER with the same "skills" quality. It's gonna be released soon. barrestin wrote: Oh, and the movement and attacks of bombers eat up time as well. Maybe I'm just impatient, but I don't want to watch each and every one of the AIs bombers take off and bomb and land or takeoff and relocate. Is there any way to skip the animations?
Barrestin Well... we thought that those Bombers animation were sort of ... nicely done, eh? ![]() |
Author: | Thunderbolt_A [ Thu Nov 20, 2003 5:31 pm ] |
Post subject: | |
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Author: | barrestin [ Fri Nov 21, 2003 11:30 am ] |
Post subject: | |
Noticed the Skip button last night ![]() Takes care of that problem. Oh, and don't get me wrong, the animations are lovely... the first hundred times or so ![]() ![]() Looking forward to the patch, and love the simple complexity of the game. |
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