Massive Assault
http://www.massiveassaultnetwork.com/forum/

First impresions...+ considerations about...
http://www.massiveassaultnetwork.com/forum/viewtopic.php?f=2&t=130
Page 1 of 1

Author:  leliel [ Tue Jan 28, 2003 6:19 am ]
Post subject:  First impresions...+ considerations about...

After my first games (tutorials and on-line), I can say that this game has a very good future. :) :)

Still the game is in his beta and morphing phase :P , something very good cause we can made suggestions and changes can be done.

From the beggining the game is good, but playing against AI is very frustating the first 2 or 3 times, you are always with the small army!!
That will be your game till you start playing deathmatch mode, more balanced games, but sometimes AI is very stupid, ex:

-AI most of the times made terrible decisions on what to destroy first:

AI options: Tank or scotter
AI kill the scotter but let go the tank

-AI wipe out all enemy units but never take the capital, never gets the
revenue.

-AI never use transports.

How lucky we are, that's the AI and not a real person.

Tomorrow more impresions.

Author:  DryFire [ Tue Jan 28, 2003 4:30 pm ]
Post subject: 

considering that they are impossible to shoot down i think there a great deal.

Author:  Sky Keeper [ Wed Jan 29, 2003 7:10 am ]
Post subject:  Re: First impresions...+ considerations about...

leliel wrote:
-AI most of the times made terrible decisions on what to destroy first:

AI options: Tank or scotter
AI kill the scotter but let go the tank


But I'll do that most of the time: scorcher has 1hp less, but longer range, so it's harder to get to. Tank is a close range fighter and can be fired at whenever you wish.

leliel wrote:
Tomorrow more impresions.


Waiting :)

BTW: Send me a challenge for some mentoring :)

Page 1 of 1 All times are UTC - 5 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/