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Rank http://www.massiveassaultnetwork.com/forum/viewtopic.php?f=2&t=45 |
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Author: | NoRp [ Fri Dec 27, 2002 1:14 am ] |
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i think this is a must for this type of game its kind of pointless playing somone who can simple whoop your butt and also a real good way to rank it is how much damge a person has done so like if they kill a small foot which has 4 sheilds you get 4 points towards your ranking i dont know if there is anyway to implment this kind of thing its just a sugestion and i also think some kind of ranking would increas compotition |
Author: | TooKool [ Fri Dec 27, 2002 1:20 am ] |
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I was talking with Sky one of the friends of the company (edited) and there is a way to implant such a feature. I also think they have plans to do so at a later time. _________________ -TooKool- "Life sucks deal with it." [ This Message was edited by: TooKool on 2002-12-27 04:45 ] |
Author: | Sky Keeper [ Fri Dec 27, 2002 2:33 am ] |
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To make it clear: I'm not a developer, just a "friend" of company ![]() (Sum for each turn of (Sum of damage done this turn/Sum of possible damage(firepower)))*(% won) |
Author: | NoRp [ Fri Dec 27, 2002 7:49 pm ] |
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i only said that becasue its simple ![]() but i see youve found some way to make it complicated lol so sounds like i was on the right track ![]() |
Author: | DryFire [ Fri Dec 27, 2002 8:31 pm ] |
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your rank won't be shown if it's just pure kills because somone who plays allot but is not neccesaraly good would have a high ranking. |
Author: | NoRp [ Fri Dec 27, 2002 9:48 pm ] |
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yes your rite and i was half wrong hehe i finaly figured out the forumla also hope u implement this in 31 mins lol i know it will take long and i also feel the chat client actualy in the game should come first |
Author: | BeaverPatrol [ Sat Dec 28, 2002 4:07 am ] |
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Well how about a rank which reflects the ranks of the opponents instead. You know everyone has a rank rating. And when you win/lose against an other the rank-points are increased/decreased by the same value. The value depends on the distance between the players' rank. Example: Player one: RankPoints: 10000 Player two: RankPoints: 10000 One Wins: rank1+=100, rank2-=100 P1: 10000 P2: 15000 One wins: rank1+=200, rank2-=200 two wins: rank1-=50, rank2+=50 You know if a weaker wins he gains more then if the stronger wins. This would reflect the ranks between players more I think. You know after a couple of games there should be a statistic rule out ![]() |
Author: | DryFire [ Sat Dec 28, 2002 12:12 pm ] |
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well it shold definatly be divede but time played. |
Author: | NoRp [ Sat Dec 28, 2002 12:33 pm ] |
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i have played the with the 2nd ranking system in alot of games and you can be excluded if you are new to the game and your rank goes down say 2000 points no one will play u as they stand to lose 2000 points and only gain 50 (so there would be noone for the -2000 guys to play) then you get your ppl that would boost ive seen this alot also just take it in turns to surender to each other and kapow u have a huge rank =[ |
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