Good point Mrakobes,
However, it's not intended, nor advertised to be a "physics" game. It's a "strategy" game. I've played a lot of real time strategy games as well as turn based ones. True, I'm no expert. But we are "pretending" when we play the game, that the little units and the worlds are "real".
Firing through a mountain really strains credability. As much as if a Wizard suddenly appeared and conjured a dragon to lead some lavs. All I'm suggesting then is that some semblence of realism be maintained. Certainly a brief change from a gun to amissle would be the easiest way to do so. It's a minor point to be sure.
Yet, the only way a game like this is gonna get more popularity and more players is by word of mouth, reviews, and the quality of the gaming experience itself. Like everyone else, I'd like to see more players. Not only for when I finally get experienced enough to play on line, but also because I'd like to see a good variety of user made scenarios.
It's a great game, I'd just like to see a few things improved to make it the best game it could possibly be.
seeya,
madjoseph
