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Damage http://www.massiveassaultnetwork.com/forum/viewtopic.php?f=37&t=25151 |
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Author: | expleto [ Thu Oct 22, 2009 11:35 am ] |
Post subject: | Damage |
Man 2 is a good game, it has not been modified in the few years that i have been playing it, (nearly 1k games now (about 50% win loss), what would not be to dificult to impliment would be a new mode, optional of course, would be damage, it really miffs me when a warship has taken 9 points of damage but still operates at 100% efficency. Each unit should have a set damage tree, for example. Tank 100% 2Move & 2 attack 60% 1 Move & 2 attack 40% 1 Move & 1 attack 20% 0 move & 1 attack 0% dead etc for each unit type, all attributes can be affected, load capacity, move, range, if load capacity gets hit, what ever is in the lost slot dies, ie, when the carrier is hit it can lose fighters as it goes down in health. its optional, so dosent affect those that dont like it... |
Author: | Jedi_Knight [ Thu Oct 22, 2009 12:51 pm ] |
Post subject: | Re: Damage |
Nice ![]() |
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