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 Post subject: M.A.N.2 beta gets patched to v2.0.190
PostPosted: Tue Feb 07, 2006 12:31 pm 
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Sea Wolf
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Patch to version 2.0.190beta is out now. New patch is available for download at:
http://www.massiveassaultnetwork.com/do ... _patch.exe

This patch improves overall application reliability brining a number of fixes and improvements:

Chat server has been greatly improved:
Chat server connection status being updated live in active chat channel now.
Connect to Chat server is not blocking anymore, which greatly speeds up connection and resolves buggy performance when Chat server is not responding.
It is impossible now to challenge other players from Chat or watch someone else's game if you clicked "Play online!" button. Waiting player may only chat with others to invite them join his game, and corresponding tooltip being displayed over "wait for opponent" button.
If player started watching online game between two other players, corresponding message appears in active channel so everyone knows which game being watched.
If you don't have planet other online players are fighting on at the moment, icon for watching online game is not being displayed to you.


Turn limit for online game with online AI opponents has been increased to 15 minutes.
Sending personal and public challenges caused game crash. Fixed now.
Improved combo-box design in all sections of Internet Play.
Loading replay on planet which is not being installed crashed application. Now replays and saved games are possible to load only for planets being installed with the game.
Watching game from private chat channel now doesn't disconnect player from Chat.
Fixed game crash when opponent joined game while other player was making his turn being watched by observing player.

Over 50 players already purchased lifetime membership and they may additionally enjoy following improvements coming with this patch:
Stats screen has been updated - scrollbar being displayed only to subscribers playing with Extended set of units
Scripts for 6 units from Extended unit set has been modified which fixes several bugs of logistics. AI bug has been fixed.
Wargaming.net Team will keep working on Massive Assault Network 2 moving the game forward to release build and constantly adding new features. Those who purchase registered version will be getting updates as soon as they are available.

Thank you for staying with us and helping to get Massive Assault Network series more addictive!

Kind Regards,
Wargaming.net Team

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"Massive Assault is a game for those, who like to think. In this game random factor exists without doubt, but it doesn't play a decisive role." - Tiger


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PostPosted: Tue Feb 07, 2006 12:34 pm 
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Sea Wolf
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Some good fixes, but I'm very disappointed that some very basic functionality is still missing. Why is there no infinite time yet? Why do the AI games, the games marked as training you, have any time limit? Why was functionality removed from the chat room? Why was a window designed for replays which didn't fit your own naming scheme??

Hoping these will be coming in the next patch, especially infinite time, as there are real game killers for me right now.

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"Massive Assault is a game for those, who like to think. In this game random factor exists without doubt, but it doesn't play a decisive role." - Tiger


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