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Micronesia http://www.massiveassaultnetwork.com/forum/viewtopic.php?f=37&t=3344 |
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Author: | Bokkie [ Sun May 07, 2006 8:07 am ] |
Post subject: | Micronesia |
It seems to me that you can't win this game unless you are the green team. I mean this with the standard play things (10 rounds revenue, medium SA, normal troop set..) Tried a few times against AI since I never played the map and wanted to know it better, and all the times I started with the red team I lost, times I started with green I've won.. Any suggestions on this map? |
Author: | jawdirk [ Fri May 12, 2006 7:04 pm ] |
Post subject: | |
You should be able to crush the AI with either side on any map. It sounds like you should play more conservatively. Choose which ally to reveal carefully. Don't pick an ally that could get beaten even if you revealed it (e.g. an 8 bordering a possible enemy 8 and 12. Do pick an ally that has only one possible border with the enemy so you know where to set up your units. Some fronts are important to reveal before the enemy reveals, others are not so important. Practice. That is what the AI is for. Try revealing your 8s with 4 LAVs and 2 Mortars. |
Author: | Bokkie [ Sat May 13, 2006 5:22 am ] |
Post subject: | |
jawdirk wrote: You should be able to crush the AI with either side on any map.
I know I'm ashamed ![]() I will try your tips. |
Author: | Rextrent [ Tue May 16, 2006 11:20 am ] |
Post subject: | |
Micronesia is a tricky place...interesting when hi allies is used and you know where the enemy is from the get-go. |
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