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 Post subject: clan war dev and ideas
PostPosted: Sun Dec 17, 2006 4:27 pm 
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Sea Wolf

Joined: Wed Jun 02, 2004 4:01 pm
Posts: 240
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Location: Lyon (France)
the clan war rules were difficult to set and much more difficult to organise (if you remember for those who did the little web sit, the management of clan of the management of clanwar).

i've red in a topic that there would be 1 year dev planned.

who it be possible to talk a little bit with player and dev about it ?
like little ideas we talk about for making man2 better ?

it would be so upseting for all to get a clanwar in one year that would not fit to the hardcore MassiveAssault player and the main part of gamer...

i imagine it's difficult to talk about it quitefully... but may be some idea (adding features and deleting other) could accellerate development and making it more accurate to the final target

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let's play !

rotm clan website :
http://rotm.free.fr/


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