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PostPosted: Thu Aug 26, 2004 7:33 am 
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Sea Wolf
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Sounds interesting, but (remainder cut because I butchered what I was trying to say).

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Last edited by Artanis on Thu Aug 26, 2004 9:50 am, edited 1 time in total.

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PostPosted: Thu Aug 26, 2004 7:34 am 
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Sea Wolf

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The high resource in the centre is pointless - it will only be invaded by someone who has already won.


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PostPosted: Thu Aug 26, 2004 8:18 am 
It's opposite of Crateus, because this is isolated island and can be won by naval, on Crateus all countries are bordered with Maioria


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PostPosted: Thu Aug 26, 2004 9:29 am 
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Sea Wolf

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yes but no-one ever invades Majorica because it gives too many guerrillas. No-one would be able to amass an invasion fleet on this horseshoe map in a evenly matched game. Matbe if u replaced the high country with a couple of smalls it would be good as u could get ppl starting in the middle too.

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PostPosted: Thu Aug 26, 2004 9:51 am 
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Sea Wolf
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Yeah...Majoria gets attacked every now and then, but it's right there...having to build NTs and ship troops over would make the center even more unassailable.

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PostPosted: Thu Aug 26, 2004 3:02 pm 
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Levy
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Large country easy to take by naval supremacy.


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PostPosted: Thu Aug 26, 2004 4:11 pm 
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Sea Wolf
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Like mwigor said: only invaded by somebody who's already won. Just from looking at it, you can tell that naval supremacy will be a key to victory on that map.

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PostPosted: Sat Aug 28, 2004 10:34 am 
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Sea Wolf
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Well, I made my first attempt at a new map. It's mostly just me screwing around trying to get the hang of of it, but I'd figure I'd post it to see if anybody thought it could be made worth submitting with a bit of work.


PS: Windows Millenium doesn't want to run the map editor worth crap


Attachments:
File comment: With the oh-so-clever working title of "New Map 1"
newmap1.jpg
newmap1.jpg [ 235.8 KiB | Viewed 35465 times ]

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PostPosted: Sat Aug 28, 2004 11:00 am 
is that noble rust or?
:)


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PostPosted: Sat Aug 28, 2004 11:28 am 
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Sea Wolf
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No, it isn't Noble Rust, it's something I made. It's just similar to Rust's "dimensions" (grid size and number of allies were deliberate, number of continents was just kinda a byproduct of that).

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PostPosted: Sun Aug 29, 2004 2:33 am 
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Veteran
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I like it, looks good 8)

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PostPosted: Sun Aug 29, 2004 5:06 am 
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Sea Wolf

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tried making a map, when i try to place a city is places a circle inside a square on the map instead and i can't seen to delete them either.

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 Post subject: map editor
PostPosted: Sun Dec 16, 2007 1:45 am 
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Tough Nut

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I've downloaded the map editor,but I cannot figure out how to make it work. I would greatly appreciate instructions on how to open this file.


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File comment: here's another that I just made.
Breakout on Hazel Nut.zip [3.05 KiB]
Downloaded 1690 times
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