Reading these forums has been a bit of an educational experience. I don't mean to be overly critical, but I feel like Wargaming.net's staff are in over their heads.
I purchased Massive Assault (the Mac version) directly from Virtual Programming's website. I enjoyed the single player content, which was only slightly marred by a reproducible fatal crash (After finishing Step 7 of the Phantom League campaign, the game always crashes and quits to the desktop. This bug, BTW, was identified on the Freeverse boards a year ago and forwarded to VP, but never solved). In the end, I moved into online play.
On my second game of online play, I encountered a situation in which my opponent, who was losing, suddenly got an illegitimate amount of additional $ and bought a brand new army. I uploaded the replay of the game to these forums (in "replays"), and another person took a look at it, confirming my suspicion. I messaged Innas, who was generally dismissive, but promised to look into it. That was the last I heard about it (about two weeks ago). I sent another message, to which I never received a reply. Perhaps it is silly of me, but this experience, and the virtual non-response I received regarding it, killed my desire to play online.
I gather from many posts that other customers have experienced Wargaming.net's casual attitude toward the stability of products and broken promises.
I wouldn't call myself an angry customer, because I'm not upset - I think I received adequate entertainment for my money - but I would say I'm disappointed in Wargaming.net. Other small and niche producers such as Slitherine (makers of Spartan, also ported by VP, and fully stable) manage to create a great product, iron out bugs and offer excellent customer support even while working on new things, so I don't buy the argument that I'm asking for too much. I also think that some of the responses to customers bordering on contempt are really unprofessional. I would understand this from other fans, but from the developers? Who do they think pays their salary?
So now I learn that they'll be releasing, in the near future, a Mac version of Domination, and I'm ambivalent. Right now, I don't think I'll buy it, but we'll see. There is no question the game design is good, but does Wargaming.net have the expertise/interest in supporting their products? Will their staff be professional when the bug reports start coming in, or will they suggest that customers upset with bugs try to make a stable game themselves?
I'm putting this message up as honest feedback from a customer who was initially very pleased with you, but has gradually become disappointed. I may not buy Domination when it first its the stores, but I will follow and see if you've learned something.
Z
|