Quitch wrote:
Realism =! Good gameplay
Not to mention it would involve an overhaul of all the maps due to city placement not taking this factor into account.
I don't see any reason for it. It would render LAVs useless, instead units that could be transported inside a turn would take over the role (unless the player had LAVs in a transport read y to go and kept up a chain).
Agreed.
However, I would like to point out something.
The cities in the middle of the countries are capitals, which are main objectives.
This isn't to say that each country doesn't have towns, cities, and other such areas where troops or militias could hypothetically be raised. Don't take the maps so literally.
Remember that in MA, as with most war games, the board is just a representation of a country, not exactly drawn to scale.
A whole country on Antarcticus isn't exactly as long as 5 tanks, nor can an entire
capital city keep out invaders for 1-2 turns with one LAV.
Scaaaaale