I'll take a look, but I did it my way, which appears to be SOP in this game. It seems if I follow the mission suggestions, I lose
I'll download this to see what the author did - maybe it will help me on others down the road.
That said, what I did is what I suggested above. Taking the newly invaded island is impossible for me. I embarked all the troops I could, plus the reinforcements already afloat, and then reinforced my troops on the main island. The reinforcements stiffened my line:
1) My 3 rocket launchers backed by my mechs pretty much made the enemy into scrap metal once the additional tanks and LAVs reinforced my line.
2) The battleships kept my "east" flank clear
3) My bombers kept the enemy rocket launchers outside of range - soon, they were all he had left on the main island.
Once I conquered that island, I used the indemnity funds to purchase another carrier, and enough bombers for 4 for each carrier, plus another battleship. My battleships swept the coast of the other island to prep it for invasion. I then landed my troops on the NW corner, established a perimeter, and waited while the enemy came into range of my RL's, bombers, battleships and mechs. It was a piece of cake as the enemy's ranged units were easily wiped out by my bombers, and his tanks and LAVs were crushed before they got into range.
I would have never won though if the strategic AI had been better. It never built any bombers or ships to challenge me - it never threatened invasion like the scenario suggests they might - and I know it had the resources, because it did try one very sneaky thing that showed it did. When I sent my battleships to clear the coast, once they did their first bombardment, I was shocked when the enemy in one turn must have added 20 new units! Apparently it assumed an invasion was happening, and it wanted to surprise me with a reception committee. I would have been in trouble if I was invading and thinking it's force was half of what it really was. But the AI would have been better off investing in 3 or 4 battleships and some bombers - that would have rendered my invasion difficult if not impossible.
However, given the odds you get in the scenarios, which seem so uneven and unrealistic, I'll take the dumber AI. I'd much prefer more even forces with a better AI - but the odds are usually so uneven. The tactical AI is good, it's the strategic AI which needs some work - but that's true in most games. This one is still pretty good at least on the battlefield.
That said, it seems like I move from "impossible" to "impossible" scenario. The next also seems impossible and I see no easy or trick way out. You have a defensive line in the west with defense towers, another defense line south of that, then you are to attack in the east.
But at your defense line in the west, the enemy has 3 RL plus 3 or 4 mortars, and lots of LAVs. It's easy for them to simply swarm the line and eventually take it out. The defense line running south gets swarmed, but you can eventually take out the enemy. You have a real fight trying to break through in the east, but I can usually do that.
The problem is you just don't have enough forces. In the east province you are trying to invade, once you defeat the initial enemy forces, there are also 2 defense towers, and the enemy rapidly reinforces them with 2 mechs, and half a dozen or so tanks from the north - that's almost as big a force as what you have left to move north with. While you are fighting through that force, the enemy force from the east approaches - you end up being squeezed from both sides.
I don't see anyway to pull a rabbit out of the hat on this one. You are just outnumbered, the enemy has heavy production, yours is very limited, you are just outproduced. Obviously, you have to somehow get north and seize the enemy production areas, but I just don't see how to do that.
Unless . . . perhaps buying some naval transports - you start with one - and loading up your troops and moving them north - you don't seem to be intended to keep your territories since your production is limited and the enemy gets no indemnity from taking them it seems. It seems perhaps that the key is to rapidly seize the enemy production areas? Maybe that will work? But I don't know if you can clear the enemy province of guerillas before reinforcements arrive so you can get the indemnity. Maybe I'll try that - but that's the only trick I can think of right now.
Grifman