ok lads sorry to say but i ahve anotehr war idea
ok....
we fight on the maps that artanis has kindly created for us.
Each clan is either given 1 country or all the country are divided up evenly (as best u can)
then each player is represented on the map as their own army.
When 2 clans' armies meet they fight on a random/set map dependent on the country size.
The winner gets the country
the loser is dead.
The losing clans needs to spend cash to rebuy the dead player's army before he can take part on that map again.
If more than 1 player of a clan meets an enemy clan then..
1. All players fight one another (eg if 2 players from clan A and 2 form clan B then u get 4 fights, if 2v3 then 6 fights etc..) once a player loses a fight his army is dead and his outstanding games are scrapped.
2. All players are paired off matched on rank (eg start with 2 lowest then work up.) once a player wins he waits till an enemy wins a game then they fight.
Cash can be used for..
1. Buying a new army for a dead player
2. Increasing an army's strength which can let the player lose an extra fight before being destroyed/gives the player 2 fights where he needs to lsoe both to be destroyed/only needs to win 1 to beat the enemy. (losing may weaken the stronger army).
3. Attacking countries (cost could be based on army strength/taret country size)
4. Attacking across water
We could use an availibity list to force clans to rebuild weaker players armies before stronger players should thew ekaer player have died less times than the stronger.
We would need strict time limits if we do the once u lose a game ur others are cacelled to stop players dragging out games they are losing to beat another player before they die.
anyway this is just a rough idea i had, if anyone thinks it might b good let me know and we can mayb think of some better rules
