I don't know if there ever will appear new units in MAN2, but some additional units that could be fun is:
1) Anti-sub frigate.
This unit blocks a radius of three hexes for enemy sub travel. It can fire only at a range of three hexes with 2 hp damage. Cost should be 4-5 depending on speed and hp. This unit would make it more likely to see carriers in operation again, as it seems these are rarely used anymore. A carrier with an anti-air shield and this frigate close by would be quite well protected. The shield is achieved by using ultra-high intensity sonar, of course
2) Submersible Carrier.
With a movement of 4, capability to hold 2 bombers and the ability to stay submerged this carrier would be able to survive to the battlefront unscathed. When submerged only torpedoes (Destroyers and Subs) may hit it. It's only drawback is that it must dive/surface before moving, so that it can not submerge after using it's bombers.
3) Fighter.
With a movement of 6 and damage of 2 this is a fast and hard hitting unit. I works like the chopper and has the same amount of hp. In addition it can not be hit by enemy choppers or bombers. It's drawbacks are it's price of 4 and that it can't conquer enemy capitols.
4) Heavy Transport.
Finally a unit that is capable of moving the colossal frog. It has a capacity of either a frog or three normal units, has 5 hp and even a 1 hp damage gun. Although with only a movement of 4 it will double the transfer speed of the monster within. The price of 4 makes it less accessible... Also this unit will not fit in a naval transport.
Well one can wish right
