Tairon wrote:
a) It would be nice to have some kind of log window besides the message window within the game. In this log window it should be displayed who have gone online/offline. But not all players, only players of interest:
Mmh, I don't need that.
Tairon wrote:
b) On the main web site of MAN2 should be the server status be displayed: Not only the number of active players, but also is the server online. It happend more than once that the game server was offline - and the web site was not reachable either.
True.
Tairon wrote:
c) The key layout should be adjustable. This is maybe a very unimportant feature for most players.
Yeah I don't need it, but I do encourage the dev's to make it adjustable. Not many games aren't adjustable these days, and I don't think it's that hard.. But I'm not a programmer ofcourse.
Tairon wrote:
d) It would be nice to see permantly the hex layout without the flight routes (of course customisable). Because the not loaded units are not included in the attack warning, everyone needs to counts the hexes.
You know CTRL & "x" ? (Thanks Tiger

)
I don't want the hexes to be permantly on the map, so optional would be a good idea, since you can bring them up, you may have the choise to leave them on.
Tairon wrote:
e) Maybe the flight routes could be updated with the carriers included?
Hu?
Tairon wrote:
f) I find it strange that a jeep (smallfoot) or a trike (lav) is slower than a tank. In MAN2 we have now the bunker/dot as canon fooder. Maybe the smallfoot could be make a bit faster and in return less durable?
g) It should be possible to remove own bunkers/dots.
h) Better than g) it would be to change bunkers/dots and maybe guard tower / death turret to real bunkers: They can load other units. By this way other units could also pass them.
There is a discussion on this somewhere, I don't think it should be distructable. It's part of the tactical planning now, if the enemy defends his border with only bunkers, he can't move out anymore, tactical planning..
Btw, don't see the units as real units, "bunker" is just a name, doesn't refer to a real bunker..
Tairon wrote:
i) Another game mode is needed. At the moment we have only fighting for points ... what about a match just for fun, training or experimenting?
Agreed
Tairon wrote:
j) The censorship in chat needs a bit improvement
This is gonna change. (see other topic)
Tairon wrote:
l) The option to change the availability ("Free for play", "Occupied", "DND") should be changable form everywhere in the game. And I dont need an email to notify me that I am now on "DND"

You can turn the email notification of in your profile.
Tairon wrote:
m) Isn't it possible to withdraw an offer to surrender/draw a game? I don't know: I was playing vs a quite well player I found out later in a game. But in the first rounds he has offered me a draw, 'cos we experienced some technical problems in that game (my pc crashes more than once). Some turns later after I learned that I am no match for him, I stumbled across the still existing draw offer ... I could not resist, I am sorry

I'm not sure what you mean, but I you can't redraw surredering, draw neither I think.
Tairon wrote:
n) Last but not least we really need the facility to save a not yet completed turn, like others players requested it before.
I don't need that, but I'm not against it
